In Turin at the Albertina Academy. Interview with Salvo Bitonti.

Where is scenography going? A lecture by Gerhard Kilger at the TU in Berlin.

Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can...
Script Analysis for Theatre: Tools for Interpretation, Collaboration and Production provides theatre students and emerging theatre artists with the tools, skills and a shared language to analyze play scripts, communicate about them, and collaborate with others on stage productions. Based largely on concepts derived from Stanislavski's system of acting and method...
Ming Cho Lee A Life in Design
Ming Cho Lee is not only one of the most important American designers of the twentieth century, but one of the most significant influences on American theatre. As a designer, he drew upon his training in Chinese watercolor, the aesthetics of his mentors, Jo Mielziner and Boris Aronson, and...
The Model as Performance: Staging Space in Theatre and Architecture, by Thea Brejzek, Lawrence Wallen
The Model as Performance investigates the history and development of the scale model from the Renaissance to the present from a scenographic perspective and a performative paradigm that explores what the model can do and how it is used in theatre and architecture. It provides a comprehensive historical context and...
In a cyborg performance, the ways of creating a set, directing a body and interacting with the spectator are very much different from any ordinary performance. When the technology enters, extends or amplifies the human body, the performance space adjusts to new narrative conditions. A cyborg performer can affect...
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